Interview with Yuwei Fu
Company: MRM Worldwide
Website: www.fuinteractive.com
Country: United States
Profession: User Experience Design, Interaction Design, Interactive Design
Publications & Awards:
2010/
"GoHitchhike – Object-centered Social Networking Site: To Bridge Online and Physical Interactions" selected in cgSource, Siggraph
2009/
Siggraph Space Time, New Orleans, LA, USA, August 2009
Silver Pride Award, Gulfstream Compensation Intranet Production, July
Best Portfolio Design, Game Developers Exchange, Savannah, GA, USA, April
Selected SCAD student to attend Microsoft MIX09, Las Vegas, NV, USA, March
2008/
Siggraph Space Time, Los Angeles, CA, USA, August
Semifinal of Non-Browser Based Design, Adobe Design Achievement Awards
Adobe Design Achievement Awards, Adobe’s regional offices, NYC, USA, May
Best Aesthetic Design, Game Developers Exchange
Game Developers Exchange, Atlanta, GA, USA, April
2007/
Game Developers Exchange, River Club, Savannah, GA, USA, April
Tell us something about your background to introduce yourself.
Yuwei Fu is an award interaction designer and creative technologist focuses on experience design for various platforms. He has worked at R/GA, CP+B and participated in several international brands such as Nike, Converse, L’Oreal, Burger King, American Express Card, and Microsoft. He is currently a UX designer at MRM Worldwide working for Nikon, Smirnoff, Exxon Mobil, Captain Morgan and Home Depot.
Where from do you get your inspiration?
I get inspiration mostly form my daily life. I like to observe how people interact with different devices and find out solutions to make thing better. I also like to suffer the Internet and follow major blogs related new technology.
Do you use a sketchbook for your drafts?
Yes. I always bring a small sketchbook with me. When I come up new ideas, I sketch on the book right away, especially on the subway.
What is your favored machine (Mac/PC)?
Mac
What new projects are you currently working on?
I am currently working on Captain Morgan One Million Poses Facebook app and using extra time to design my new iPhone game.










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